Pancake Panic

About

Our mission to create a game in a week is on! We are attempting to develop and release a new mobile game in just seven days. You can read all about what we're doing, and why on this blog post, or view all the development diaries here.

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Follow along as we build Pancake Panic and get early access to our betas!

Developer Diaries and News

Developing a game in a week… Day Six

March 26, 2015
pancake panic featured

Uploading the first version of Pancake Panic for testing. Our mission to create a game in a week is on! We are attempting to develop and release a new mobile game in just seven days. You can read all about what we're doing, and why on this blog post, or view all the development diaries here. A bit of a bitty day on Pancake Panic today, but we've accomplished loads (the end of project development is always a bit like this). First up - if you're an Android user and would like to test the game before...

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Developing a game in a week… Day Five

March 25, 2015
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Our mission to create a game in a week is on! We are attempting to develop and release a new mobile game in just seven days. You can read all about what we're doing, and why on this blog post, or view all the development diaries here. Pancake Panic is now working on a real device. Which is handy for testing. After a few days off working on some client-based work, and running a game development workshop in Greenwich, I had a chance to crack on with Pancake Panic on Monday. The goal for the day was a...

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Developing a game in a week… Day Four

March 11, 2015
PancakePanicDay4

Our mission to create a game in a week is on! We are attempting to develop and release a new mobile game in just seven days. You can read all about what we're doing, and why on this blog post, or view all the development diaries here. Our power-ups increase your game time and let you bank your stack. After taking a day off yesterday to do some client-based work, today it was time to get stuck into the power-up mechanics and to code up the scoring system. The scoring system was trickier to implement than...

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Developing a game in a week… Day Three

March 9, 2015
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Our mission to create a game in a week is on! We are attempting to develop and release a new mobile game in just seven days. You can read all about what we're doing, and why on this blog post, or view all the development diaries here. The final graphics for the chef and the pancakes are in, replacing the placeholder graphics from last week. After a weekend away from the game, today we hit the ground running! Alex has finished up the graphics now. He used a combination of Photoshop and Spine to create the...

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Developing a game in a week… Day Two

March 6, 2015
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Our mission to create a game in a week is on! We are attempting to develop and release a new mobile game in just seven days. You can read all about what we're doing, and why on this blog post, or view all the development diaries here. Today we made a ton of progress, both with artwork and with gameplay logic. Alex has been working on the facial expressions for our main character. He's now working on the background, and the power-ups, as well as the pancakes. I'm delighted with the results here, and I think this gives us a...

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